Erevan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red coat over a green low-cut shirt, and a broad hat upon his head. His golden hair is styled in orderly dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Erevan took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Insane, Addict. Bonds: Immigrant, Nature, Job. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Aramil Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. His left hand appears badly burned and disfigured. He has shaved his head bald. His eyes are likewise amber.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.
History: Aramil was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Baker and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new baker responsibilities is difficult
Bonds: Criminal record, Adventurer, Job. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. Banded agate (13 gp). Tourmaline (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Optimist, Artistic. Bonds: Adventurer, Criminal record. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 600 gp.
Peren Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Justice, Professionalism. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 gp.
Erdan Othronus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Erdan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants revenge against goblins
Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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