Efferil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. Efferil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Efferil studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 26 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Old masterpiece painting (400 gp). Jeweled anklet (2000 gp). Gold and ruby ring (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (400 gp).
Galinndan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. His brown eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Gifted, Persistence. Bonds: Job, Criminal record. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Blue quartz (13 gp). Iolite (20 gp). Tourmaline (100 gp). Violet garnet (500 gp). 1 Minor magic item.
Lamlis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His moppish brown hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his mother before him.
Motivation: He wants to meet his childhood hero; and to be a navigator again
Flaws: Ugly, Disease, Selfish. Bonds: Poor, Adventurer, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp.
Peren Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is always cut to a buzz. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 4 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Job, Has a crush. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. Blue quartz (7 gp). Red garnet (70 gp). Red garnet (70 gp). Citrine (20 gp). Deep blue spinel (900 gp). Deep green spinel (70 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. He has a dull look in his brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he would like to get married and retire
Ideals: Fighting, Gifted, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
