Hadarai Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. His eyes are green and catlike.
Personality: Eccentric and domineering, Hadarai will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear
Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp.
Aramil Hanali, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise green. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the west. He believes the world needs to unite to get rid of gnolls once and for all.
History: Aramil was born in the west. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist, Persistence. Bonds: Attractive, Enemies, Criminal record. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Deep green spinel (50 gp). Jade (50 gp). Blue star sapphire (600 gp). Red-brown spinel (50 gp). Alexandrite (1500 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail, and carries tridents. He keeps his long auburn hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: When he was but 7 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Logical. Bonds: Attractive, Immigrant, Enemies. Occupation: Laborer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Draconic, Abyssal, Gnome
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). Amber (90 gp). Carnelian (80 gp). Freshwater pearl (7 gp). Tourmaline (90 gp). Jet (90 gp). Chalcedony (80 gp). Alexandrite (1100 gp).
Lamlis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Shepherd uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is knotted and matted. He wears large thick round spectacles.
Personality: Lamlis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Born in the north to a Shepherd, Lamlis learned a great deal about his father's area of expertise. His childhood dream was to be a Blacksmith, but he was a colossal failure. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: To be a Blacksmith again; and wants to open a new tavern
Ideals: Artistic, Pacifist. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 600 gp.
Suhnae Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries spears. He keeps his chestnut hair in a pixie cut. He has hazel eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of eastern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it
Ideals: Fighting, Impeccable. Bonds: Rich, Criminal record, Immigrant, Mentor. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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