Aerdeth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a flapper bob. This green eyed westerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Aerdeth's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.
History: The child of a Layabout, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aerdeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 300 gp. Eye agate (15 gp). Tiger eye turquoise (15 gp). Star ruby (1200 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is typically in his Layabout uniform. He is muscular with a powerful set of arms. He has moderate length red hair. His eyes are brown and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Quarion hails from a village terrorized by drow. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Layabout.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Job, Rich, Enemies, In love. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp. Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (110 gp).
Korfel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His brown hair is braided into rings. He has a dull look in his amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.
History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Korfel never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2100 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Mentor. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 49 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Rose (60 gp). Black star sapphire (800 gp). Tiger eye turquoise (6 gp). Smoky quartz (60 gp). Deep blue spinel (1600 gp). Amber (130 gp). Rose (60 gp).
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Junk Dealer uniform. He wears his black hair down. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the east to a Junk Dealer, Aramil learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and expand his business
Ideals: Philantrophist, Artistic. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
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