Immeral Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Doctor does. He has a very tight haircut. This green eyed westerner is not easily forgotten.
Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has worked as a Doctor like his father before him.
Motivation: Wants to open a new tavern; and to be a locksmith again
Ideals: Professionalism, Artistic. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 900 gp. Chrysoberyl (130 gp). Bloodstone (60 gp). Pink pearl (130 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Architect uniform. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Halimath was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 2000 gp. Jacinth (5000 gp).
Lucan Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. With bright red hair and a scraggly beard. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 20 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Chrysoberyl (140 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Black star sapphire (1600 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. His hair is short and red. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
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