Aerdeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean tan cloak covering his clean studded leather. He has shaved his head bald. His brown eyes peer out from beneath his broad tan hat.
Personality: Eccentric and domineering, Aerdeth will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Aerdeth grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He would like to get married and retire; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Fearful. Bonds: Adventurer, Rich, Has a crush. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 50000 cp. Rock crystal (70 gp). Black opal (1400 gp). Eye agate (12 gp). 1 Minor magic item.
Lucan Raethran, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His tied-back hair is auburn. His eyes, though not visible through his cowl, are blue.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Rich, Religious. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Emerald (900 gp). Rhodochrosite (8 gp).
Vanuath Berevan, Male Elf [Permalink]
Personal [hide]
Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His clothes are grease stained in places. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.
Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He seems to be bored by most things; and he is greedy
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 110 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp).
Thamior Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is kept up in a ponytail inside a small hat. His green eyes have a joyful gleam in them most of the time.
Personality: He is mildly Elf supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamior took refuge in the large cave and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Thamior was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Revenge; and to be a herbalist again
Flaws: Racist, Antagonistic. Bonds: Nature, Enemies, Job. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Alexandrite (200 gp). Moonstone (50 gp). Golden yellow topaz (200 gp). Golden pearl (130 gp). Violet garnet (200 gp). Red spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
