Korfel Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy tan suit. He has brown hair. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Korfel was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Persistence. Flaws: Sensitive, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 33 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 gp.
Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 120 pp.
Erevan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a flapper bob. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Erevan hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Erevan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants revenge against goblins; and to settle down with his crush
Ideals: Philantrophist. Bonds: Adventurer, Enemies, Poor, Has a crush. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 1 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Black star sapphire (900 gp). Lapis lazuli (14 gp). Iolite (40 gp). Zircon (40 gp). Amethyst (150 gp). White pearl (150 gp). Rhodochrosite (14 gp). Hematite (14 gp).
Rael Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large grey jacket. He wears a top hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Cartwright, who enjoyed hunting, Rael was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Nature, Family. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp.
Vanuath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a tan low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 55 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 |
Possessions: 400 pp. Rich purple corundum (1300 gp). Coral (40 gp). Star rose quartz (70 gp). Pink pearl (40 gp). Red-brown spinel (40 gp). Obsidian (10 gp). Black pearl (400 gp). Peridot (70 gp). Red garnet (40 gp). Obsidian (10 gp). Star ruby (1300 gp). Amethyst (40 gp). Rhodochrosite (10 gp). Azurite (10 gp). Brown diamond (2000 gp). Freshwater pearl (10 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

