Efferil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports black clothing, slightly heavier than average wear. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a logical person and will generally grow upset if things defy logic and science.
History: Efferil was born with his father's beautiful face. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Logical. Bonds: Attractive, Job, Rich. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (70 gp). Red garnet (70 gp). Sard (50 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beiro Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light tan in addition to tight pants. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Miller for hire.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Slave, Criminal record, Job, Adventurer. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 45 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1 Medium magic item.
Korfel Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. His silver hair is cut short with large spiked bangs in the front. This green eyed southerner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Spy, Korfel learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Lathalas, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is blonde and very short. His gray eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Vanuath was left his mother's suit of armor and trained in its use and care. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Forgetful. Bonds: Military, Job, Adventurer. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 27 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. A delicate brass dragon egg (30 gp). Jeweled electrum ring (4000 gp). Gold dragon comb with red garnet eye (300 gp). A roughly beaten golden orb (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Old masterpiece painting (1400 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (50 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (30 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Fivin Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is still thick. His amber eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: A rival would like him out of the picture.
Bonds: Poor, Immigrant, Job, Criminal record, Military. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100000 cp.
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Their contribution stands as a beacon of hope for all adventurers!