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NPC Generator

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Advanced [show]


Himo Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Animal Trainer. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Rich, Religious, Mentor. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Himo Netyoive, Male Elf Sorcerer 6
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and sports green clothing, slightly heavier than average wear. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Carrie studied abroad. His psionic abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Fighting. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Carrie Horineth, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 200 gp.


Social Check DCs


Thamior Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His brown hair is lengthy and is close to two feet long. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thamior reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Thamior Xiloscient, Male Elf Sorcerer 8
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1300 gp. Chrysoberyl (80 gp). Alexandrite (1600 gp).


Social Check DCs


Arannis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Through the years after Arannis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arannis's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Flaws: Secretive, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Arannis Meliamne, Male Elf Sorcerer 10
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills History +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 90 pp.


Social Check DCs


Koeth Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Merchant uniform. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: Koeth was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Koeth Mystralath, Male Elf Sorcerer 10
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 15
Hit Points 15 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills History +6, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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