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NPC Generator

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Gennal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Rich, Family. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Gennal Lathalas, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 10 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his grey robe. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Antagonistic, Disease, PTSD. Bonds: Rich. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Fivin Xiloscient, Male Elf Sorcerer 14
Medium (5'2") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 35 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Investigation +8
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 1000 pp. Red spinel (130 gp). Eye agate (6 gp). Blue-white diamond (5000 gp). Star rose quartz (20 gp). Jade (130 gp). Aquamarine (1600 gp). Bloodstone (20 gp). 1 Medium magic item.


Social Check DCs


Laucian Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His white hair is still thick. He wears a mask on his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Bonds: Enemies, Military, Job. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Laucian Selevarun, Male Elf Sorcerer 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 29 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 3000 gp. Silver pearl (60 gp). Brown-green garnet (60 gp). Hematite (16 gp). Amber (60 gp). Peridot (20 gp). Smoky quartz (20 gp). Onyx (20 gp). Black pearl (200 gp). 1 Medium magic item.


Social Check DCs


Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears blue leather gloves, a blue jacket, and tight pants and is in decent physical shape. His hair is golden and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Naill has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a dilettante again

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Naill Xiloscient, Male Elf Sorcerer 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 240 pp.


Social Check DCs


Dayereth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Military, Family. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Dayereth Xiloscient, Male Elf Sorcerer 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 400 gp. Brass mug with jade inlays (300 gp). A small bag of saffron. (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs

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