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NPC Generator

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Varis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear white clothing when he does not wear armor. His long chestnut hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: Varis is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Varis lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and an old rival family wants him found

Flaws: Disease, Depressed. Bonds: Religious, Family, Adventurer, Criminal record. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Varis Fasharash, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 900 gp.


Social Check DCs


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Sailor profession.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has drifted from career to career and currently works as a Dyer.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Immeral Withrethin, Male Elf Sorcerer 14
Medium (4'10") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 38 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Nature +7, Perception +9
Senses Passive Perception 19
Languages Common, Elven, Goblin, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: Solid gold idol (600 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.


Social Check DCs


Galinndan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Galinndan and his spouse have recently divorced.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military, Family, Job. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Galinndan Caphaxath, Male Elf Sorcerer 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Sardonyx (60 gp). Tourmaline (90 gp). Bloodstone (60 gp).


Social Check DCs


Rael Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He sports a flattop hair cut. He has hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Rael Arnuanna, Male Elf Sorcerer 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp. Obsidian (10 gp). Carnelian (80 gp).


Social Check DCs


Hadarai Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Healer, Hadarai learned a great deal about his mother's area of expertise. Hadarai was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Healer. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Hadarai Goltorah, Male Elf Sorcerer 6
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs

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