Riardon Withrethin, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports black clothing, slightly heavier than average wear. His auburn hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: Riardon was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. Moonstone (60 gp). Freshwater pearl (4 gp). Golden yellow topaz (500 gp). Jasper (60 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair is cut close to his head. His blue eyes dart from person to person.
Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Athletic, Extrovert, Philantrophist, Entrepeneur. Bonds: Poor, Nature. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Alexandrite (1000 gp). Jasper (20 gp). Sardonyx (20 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is knotted and matted. This hazel eyed southerner is not easily forgotten.
Personality: Aramil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his mother was called into army service. When Aramil reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Poor, Military. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 17)
Armor Class 13
Hit Points 47 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 19 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran, Dwarven, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 10000 gp. Jeweled electrum ring (8000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Medium magic item. 1 Medium magic item.
Arannis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south to a Bowyer, Arannis learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bowyer job and began his own company from there.
Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Military, Job, Mentor. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Embroidered and bejeweled glove (2000 gp). Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A silver and pearl hairclip (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky brown painted plate armor. He wears his silver hair down. His fierce violet eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with his childhood friend.
Flaws: Greedy, Insane. Bonds: Criminal record, Mentor, Adventurer. Occupation: Unemployed
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 22 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item.
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