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NPC Generator

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Advanced [show]


Thamior Nailo, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. His golden hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his deerstalker blue hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamior took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Nature. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Thamior Nailo, Male Elf Sorcerer 11
Medium (5'5") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his auburn hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He hates giants. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has decided he is irredeemable

Flaws: Insane. Bonds: Attractive, Enemies, Criminal record, Nature. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Quarion Caphaxath, Male Elf Sorcerer 6
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 8 (-1)18 (+4)
Skills Insight +2, Persuasion +7
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnome, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 4000 sp.


Social Check DCs


Efferil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a robe, a symbol of strength around his neck, and a dagger on his belt. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Elven culture. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Efferil was born on a far southern desert where he grew up under the tutelage of his father, an expert Locksmith. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Immigrant. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Efferil Meliamne, Male Elf Sorcerer 7
Medium (4'7") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 gp. Moss agate (5 gp). Violet garnet (200 gp). Deep green spinel (150 gp).


Social Check DCs


Azaki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears light armors faded through time and improper care. He has wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Job, Poor. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Azaki Withrethin, Male Elf Sorcerer 7
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black cloak. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Nature, Religious, Criminal record. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Dayereth Caerdonel, Male Elf Sorcerer 7
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 300 gp. Rock crystal (40 gp). Moss agate (9 gp). 1 Minor magic item.


Social Check DCs

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