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NPC Generator

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Advanced [show]


Beiro Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform. He has a moderate pudge and is not very fit. His silver hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Beiro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has worked as a Tailor like his father before him.

Motivation: Further expansion of business; and to be a ruler again

Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive, Mentor. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Beiro Floshem, Male Elf Sorcerer 6
Medium (5'1") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Varis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Impeccable, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Varis Amastacia, Male Elf Sorcerer 14
Medium (4'9") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 24 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 6000 gp. Chalcedony (20 gp). Chalcedony (20 gp). Rhodochrosite (6 gp). Blue sapphire (600 gp). Star ruby (600 gp). Silver pearl (110 gp). Golden yellow topaz (300 gp). Red garnet (110 gp). Blue star sapphire (600 gp). Black pearl (300 gp). Tourmaline (110 gp). Malachite (6 gp).


Social Check DCs


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the east. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Naal Teinithra, Male Elf Sorcerer 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Performance +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Giant
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 400 pp. Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs


Soveliss Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length black hair. His thin eyebrows rest above his beady amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Soveliss Wasanthi, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 3000 sp.


Social Check DCs


Fivin Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has recently gotten a pet goose that steals things from people.

Motivation: Marry his brother to traveling adventurers; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Mundane. Bonds: Criminal record, Family. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Fivin Teinithra, Male Elf Sorcerer 17
Medium (5'4") Elf, Neutral Evil (CR 17)
Armor Class 11
Hit Points 42 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Religion +9, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Dwarven
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1766666666

Possessions: 800 pp.


Social Check DCs

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