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NPC Generator

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Advanced [show]


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has wavy red hair. He has a dull look in his amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Map Maker, but he was a colossal failure. He has worked as a Beggar like his father before him.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Depressed. Bonds: Military, Mentor, Job. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Aramil Netyoive, Male Elf Sorcerer 14
Medium (5'4") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 44 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Deception +6, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan, Abyssal, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666530

Possessions: 700 pp. Cloth of gold vestments (110 gp). Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Aust Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Job, Adventurer. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Aust Xiloscient, Male Elf Sorcerer 13
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 14
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Freshwater pearl (9 gp). Rose (80 gp). Amethyst (100 gp). Banded agate (9 gp). Tourmaline (100 gp). 1 Medium magic item.


Social Check DCs


Naill Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his blonde hair in a flapper bob. His eyes are violet and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Joker, Entrepeneur. Bonds: Poor, Religious, Enemies. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Naill Amastacia, Male Elf Sorcerer 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Medicine +6, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: Rhodochrosite (6 gp). Coral (80 gp). Jet (80 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Bloodstone (70 gp).


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black cloak and cross-gartered yellow stockings, and is pretty ugly. His hair, while still mostly brown, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Merchant. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Merchant, Aramil learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aramil took refuge in the large cave and found the beat up pickaxe and armor he uses now. He struck the Merchant job and began his own company from there.

Motivation: To be a Unemployed again; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Floshem, Male Elf Sorcerer 10
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 13 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 70 pp.


Social Check DCs


Vanuath Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His auburn hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Entrepeneur, Logical, Fighting. Bonds: Has a crush, Job. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Vanuath Hanali, Male Elf Sorcerer 11
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 330 pp. Smoky quartz (60 gp). Red-brown spinel (40 gp). Black pearl (700 gp). Rhodochrosite (16 gp).


Social Check DCs

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