Azaki Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a black and green robe with the hood down. His hair is white and very short. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Poor, Job. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
Ahvain Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His blonde hair has been sun bleached extensively. This hazel eyed easterner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Persistence. Bonds: Rich. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 12000 sp. Smoky quartz (20 gp). Rhodochrosite (12 gp). Violet garnet (400 gp).
Dreali Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a tan cloak and cross-gartered black stockings. He has a hunchback. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Dreali enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and wishes to resurrect an old love
Ideals: Joker, Gifted, Artistic. Flaws: Ugly, Hedonist. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2800 gp. Deep blue spinel (900 gp). Hematite (5 gp). Chrysoprase (60 gp). Aquamarine (900 gp). Jet (90 gp). Black pearl (900 gp).
Eiravel Berevan, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue shirt with thin red vertical stripes and black pants. His silver hair is thinning but still full. He has a dull look in his brown eyes.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eiravel took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Religious, Military, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 35 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 10000 sp. A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (160 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright tan suits and hats, he is not a threatening figure. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job, In love. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 17 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 3000 gp.
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