Immeral Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white costume with the symbols of his god on his torso. He has a long red beard with little hanging trinkets. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Joker. Bonds: Rich, Nature, Criminal record. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 49 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Pink pearl (40 gp). Rhodochrosite (7 gp). Red-brown spinel (40 gp). Coral (40 gp). Rhodochrosite (7 gp). Blue star sapphire (900 gp). Deep blue spinel (700 gp). Hematite (7 gp). Black pearl (700 gp). Star rose quartz (80 gp).
Dreali Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. His black hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: Born to a Navigator, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and many giants want him driven away
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Guardian. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40000 cp. Carnelian (20 gp). Black star sapphire (600 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish blonde hair is in a traditional bowl cut. He is baby faced.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Adventurer, Attractive, Criminal record. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 28 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Caeldrim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Caeldrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 6 years.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 12 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 120 pp. An abacus with copper, silver and gold markers (170 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Aramil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Junk Dealer business at a young age. One day when Aramil was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Aramil was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers
Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Job, Family. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1 Minor magic item.
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