Efferil Withrethin, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears his red hair down. His brown eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Efferil lived on a farm with his father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his son; and to reunite with his absent father
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 30 pp.
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He is harsh and unforgiving.
History: Ahvain lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and doesn't want to be a tanner and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 12000 sp. Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item.
Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Red spinel (80 gp). Lapis lazuli (10 gp).
Himo Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Bellfounder does. His white hair is matted, messy, and big. His green eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Himo was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item.
Nutae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears light armors faded through time and improper care. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Nutae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Guardian, Job, Adventurer. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Moonstone (80 gp). Jasper (80 gp). Bloodstone (80 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Violet garnet (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!