Aelar Horineth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and tends to wear a grey poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His broad hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 16)
Armor Class 12
Hit Points 79 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver ewer (50 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item.
Azaki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a green and black handkerchief worn on his left side. His brown hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and expand his business
Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 sp.
Beiro Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Naeris Hanali, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his right hand. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Naeris studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: In love. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 14 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 240 pp. Star rose quartz (40 gp). Freshwater pearl (9 gp). Golden yellow topaz (700 gp). Freshwater pearl (9 gp). Rose (40 gp). Brown-green garnet (50 gp). Zircon (40 gp). Deep blue spinel (700 gp). 1 Minor magic item.
Berrian Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has moderate length silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Berrian was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Stableman like his father before him.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1500 gp. Deep blue spinel (200 gp). Fiery yellow corundum (1500 gp). White pearl (40 gp). White pearl (40 gp). Jasper (80 gp). Amber (40 gp).
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