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NPC Generator

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Advanced [show]


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Philantrophist. Bonds: Attractive, Job, Family. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Uthemar Selevarun, Male Elf Sorcerer 7
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 9000 sp. Finely wrought small gold bracelet (60 gp).


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair is short and auburn. His eyes, though not visible through his cowl, are blue.

Personality: Immeral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Immeral's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and he is content

Ideals: Extrovert, Justice. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Immeral Rothenel, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 110 pp. Black pearl (800 gp). Sardonyx (60 gp).


Social Check DCs


Caeldrim Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Caeldrim lived on a farm with his father, near the main road leading to a nearby town. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Family, Enemies. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Caeldrim Withrethin, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 60 pp. Rock crystal (80 gp). Azurite (12 gp).


Social Check DCs


Immeral Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Immeral Withrethin, Male Elf Sorcerer 9
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Investigation +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 1800 gp.


Social Check DCs


Beiro Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his long blonde hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Beiro studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was granted divine powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Ideals: Disciplined, Professionalism, Gifted. Flaws: Greedy. Bonds: Nature. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Beiro Withrethin, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 500 gp. Chalcedony (60 gp). Chrysoprase (60 gp). Citrine (60 gp). Silver pearl (80 gp).


Social Check DCs

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