Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His brown hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahvain Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. His eyes are likewise blue.
Personality: This man loves singing and to teach people singing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has drifted from career to career and currently works as a Layabout.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Artistic. Bonds: Job, Poor, Adventurer. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Just what you see.
Quarion Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears a green broad hat and green clothes. He is physically well-built. He has a silver handlebar mustache and slicked back silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and he is greedy
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points -1 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
Vanuath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his white robe and has his flail always slung over his shoulder. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small forest village. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist, Logical. Bonds: Attractive, Nature. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 19 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Fiery yellow corundum (400 gp). Alexandrite (1600 gp). Blue quartz (11 gp). Silver pearl (80 gp). Rock crystal (70 gp). Moss agate (11 gp). Red spinel (80 gp). White opal (400 gp). Violet garnet (1600 gp). Eye agate (11 gp). Black pearl (1600 gp). Banded agate (11 gp). Citrine (70 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a brown costume with the symbols of luck on his torso, marred by teas. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Theren was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against dire rats.
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Enemies, Military. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Deep blue spinel (500 gp). Obsidian (12 gp). Blue sapphire (700 gp). Obsidian (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!