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NPC Generator

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Advanced [show]


Dayereth Firahel, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His auburn hair is greasy and uncared for. He wears an eyepatch.

Personality: Dayereth wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dayereth grew up listening to his mother's many stories. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Dayereth Firahel, Male Elf Sorcerer 17
Medium (4'9") Elf, Lawful Evil (CR 17)
Armor Class 13
Hit Points 29 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)9 (-1) 8 (-1)12 (+1)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 4000 gp. Golden yellow topaz (1100 gp). Azurite (9 gp). Zircon (30 gp). Alexandrite (1100 gp). Jade (90 gp). Brown-green garnet (90 gp). Emerald (700 gp). Chalcedony (30 gp). Rose (30 gp). Rhodochrosite (9 gp). Aquamarine (1100 gp). Hematite (9 gp). Rock crystal (30 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Bloodstone (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Jackalwere in disguise. He moved out west to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer, Criminal record. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Immeral Ethanasath, Male Elf Sorcerer 7
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 90000 cp.


Social Check DCs


Immeral Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears a black coat over a violet low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is black and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east to a Armorer, Immeral learned a great deal about his mother's area of expertise. His childhood dream was to be a Marshal, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Justice. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Immeral Caphaxath, Male Elf Sorcerer 8
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. Chalcedony (40 gp). Banded agate (9 gp). Fiery yellow corundum (800 gp). Chalcedony (40 gp). Aquamarine (1600 gp). Zircon (40 gp).


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural elven artifacts is his passion

Ideals: Justice. Flaws: PTSD. Bonds: Adventurer, Military, Debt. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Dreali Floshem, Male Elf Sorcerer 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 15
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Animal Handling +2, Stealth +8
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin, Terran
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 40 pp.


Social Check DCs


Riardon Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a black shirt with thin white vertical stripes and tan pants. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Barber profession.

History: Riardon hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barber again; and revenge

Flaws: Antagonistic. Bonds: Job, Enemies, Attractive. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Riardon Netyoive, Male Elf Sorcerer 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 500 gp. Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs

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