Koeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He usually wears his pastel robe and has his greataxe always slung over his shoulder. He wears his blonde hair up. His blue eyes peer out from beneath his feathered pastel hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Attractive, Slave. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.
Hadarai Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His moppish chestnut hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.
Personality: Hadarai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 7 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Peridot (30 gp). Jasper (30 gp). Rich purple corundum (1000 gp). Azurite (11 gp). 1 Minor magic item.
Uthemar Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his lance. His hair is always cut to a buzz. His eyes are amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a slaver, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 10000 sp.
Korfel Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.
History: Korfel lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 4 years later his spouse died after the birth of his son. Heartbroken, Korfel never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To get a good night's sleep; and balancing his hectic life and new masseuse responsibilities is difficult
Flaws: Insomniac, Shy. Bonds: Family, In love, Job. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 33 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1600 gp. Fire opal pendant on a fine gold chain (1100 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Gennal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gennal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gennal and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
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