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NPC Generator

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Advanced [show]


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Servant in town.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Servant for hire.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insomniac, Cynical. Bonds: Job, Poor, Military. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Immeral Iathrana, Male Elf Sorcerer 11
Medium (4'9") Elf, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 340 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His silver hair is cut short. He has a dull look in his amber eyes.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a island tribe. Naal was born on a far eastern island where he grew up under the tutelage of his father, an expert Roofer. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Athletic. Bonds: Poor, Job, Has a crush, Nature, Immigrant. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Naal Casilltenirra, Male Elf Sorcerer 16
Medium (5'2") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 87 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 8000 gp. Jade (70 gp). Deep green spinel (70 gp). Black star sapphire (1400 gp). Smoky quartz (70 gp). Pink pearl (70 gp). Lapis lazuli (7 gp). Pink pearl (70 gp). Tiger eye turquoise (7 gp). Chrysoprase (70 gp). Chalcedony (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erdan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy blue suit. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Carter, who enjoyed hunting, Erdan was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Disciplined, Joker. Bonds: Attractive, Poor, Nature, Religious. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Erdan Ariessus, Male Elf Sorcerer 6
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Deception +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Chrysoberyl (120 gp). White pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Quarion Liadon, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quarion took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Criminal record, Nature. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Quarion Liadon, Male Elf Sorcerer 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)10 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Athletics +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp. Malachite (16 gp). Emerald (1600 gp).


Social Check DCs


Himo Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He is muscular with a powerful set of arms. His moppish silver hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Himo is combative with any and all who dare try his patience in the slightest.

History: Himo was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Himo took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Justice, Persistence. Bonds: Nature, Criminal record. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Himo Floshem, Male Elf Sorcerer 16
Medium (4'10") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 48 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 7000 gp. Silver pearl (60 gp). Obsidian (16 gp). Black star sapphire (900 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Violet garnet (400 gp). Rock crystal (60 gp). Jade (60 gp). Fiery yellow corundum (900 gp). Peridot (60 gp). Pink pearl (60 gp). Rich purple corundum (900 gp). Obsidian (16 gp). Brown-green garnet (60 gp). Chalcedony (60 gp). Eye agate (16 gp). White pearl (60 gp). Aquamarine (400 gp). Jasper (60 gp). Coral (60 gp). 1 Medium magic item.


Social Check DCs

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