Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears violet painted combat armor at almost all times. His golden hair, when down, is lengthy. His ears are large.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: Carrie was born in the west. At a young age he loved to build and create. Through the years after Carrie was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Carrie's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1400 gp. Hematite (13 gp). Bloodstone (60 gp). Star ruby (1400 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a large grey jacket. His auburn hair is smooth and relatively long. His gray eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Varis grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Ideals: Athletic, Professionalism. Bonds: Criminal record, Adventurer, In love, Job. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 800 gp.
Quarion Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Citrine (30 gp). Smoky quartz (30 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Hanali, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are green and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Joker, Persistence. Bonds: Attractive, Family, Mentor. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Aramil Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his father was called into army service. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in falchion use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Opinionated, Fighting. Bonds: Enemies, Military. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp.
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