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NPC Generator

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Advanced [show]


Arannis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his white hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: A powerful wizard made him what he is. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Mentor, Nature. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Arannis Meliamne, Male Elf Sorcerer 10
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Deception +6, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He is bristling with hidden weapons, mostly tridents and kukris. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Born in the east to a Cartwright, Theriatis learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theriatis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theriatis. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Bonds: Criminal record, Attractive, Job, Military. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Theriatis Koehlanna, Male Elf Sorcerer 8
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 500 gp. Alexandrite (1600 gp). Blue star sapphire (1200 gp). Moss agate (14 gp). Hematite (14 gp). Carnelian (60 gp). Bloodstone (60 gp).


Social Check DCs


Galinndan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to cover his moderate length brown hair. He has brown eyes.

Personality: He has always had a great fascination with Elven culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Galinndan took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Nature. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Galinndan Selevarun, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fivin took refuge in the ruined castle and found the beat up hammer and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Insane, Secretive. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Fivin Sylvaranth, Male Elf Sorcerer 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 200 pp. Brown-green garnet (100 gp). Sardonyx (70 gp). Fire opal (1500 gp). Alexandrite (900 gp).


Social Check DCs


Hadarai Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length golden hair. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Sage, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Mellerelel, Male Elf Sorcerer 8
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 7000 sp. Solid gold idol (500 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs

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