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Advanced [show]


Arannis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair, when down, is lengthy. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Ugly, Antagonistic, Secretive. Bonds: Criminal record, Poor. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Arannis Aloro, Male Elf Sorcerer 9
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Moonstone (40 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his scythe always slung over his shoulder. He is portly but not overly obese. His hair is silver, silky, and of moderate length. He has hazel eyes and a grey hat with a tan feather.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adran took refuge in the old dungeon and found the beat up scythe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Adran Qualanthri, Male Elf Sorcerer 10
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +7, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1200 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item.


Social Check DCs


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. His wide-brimmed hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Born in the east to a Spice Merchant, Uthemar learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tanner again; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Job, Religious, Military, Debt. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Uthemar Wasanthi, Male Elf Sorcerer 8
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Deception +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp.


Social Check DCs


Aerdeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his golden hair to look like a famous performer. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Aerdeth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Bonds: Rich, Slave, Guardian, Military, In love. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Aerdeth Berevan, Male Elf Sorcerer 6
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. His hair is always cut to a buzz. He has a dull look in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice, Fighting. Bonds: Criminal record, Slave. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Tharivol Othronus, Male Elf Sorcerer 15
Medium (4'7") Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 38 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 8000 gp. Rhodochrosite (14 gp). Rock crystal (50 gp). Jasper (50 gp). Malachite (14 gp). Fire opal (400 gp). Smoky quartz (50 gp). Moss agate (14 gp). 1 Medium magic item.


Social Check DCs

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