Immeral Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. His long blonde hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.
History: Immeral was raised in a hard working conservative environment. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Jeweler for hire.
Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally
Flaws: Sensitive, Impulsive, Insane. Bonds: Job, Family. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven, Undercommon, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 pp.
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Dyer. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Jeweler, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Job, Family. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 sp. Aquamarine (900 gp). Citrine (80 gp). 1 Minor magic item.
Ivellios Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He very much looks the part of a Bounty Hunter, and his gloved hand is found clutching a sickle. His hair is always cut to a buzz. This brown eyed westerner is not easily forgotten.
Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 68 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (700 gp). Silver chalice with lapis lazuli gems (90 gp).
Azaki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 5000 sp.
Beiro Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, red cloak. His hair is brown and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family.
Ideals: Gifted. Bonds: Attractive, Mentor, Family. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 75 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Infernal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Moonstone (20 gp). Deep blue spinel (1200 gp). Bloodstone (20 gp). Chalcedony (20 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp). Lapis lazuli (15 gp). Hematite (15 gp). Moonstone (20 gp). Smoky quartz (20 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Jet (160 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Obsidian (15 gp). Citrine (20 gp). Tourmaline (160 gp).
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