Naill Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is still thick. His eyes are a pleasant green.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent mother; and his religion dominates his actions
Flaws: Insane. Bonds: Rich, Religious, Military, Nature, Family. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 300 gp.
Adran Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his longsword. His skin is fair and his fingers are delicate and long. He has wavy silver hair. This amber eyed westerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 2 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp. Large well-done wool tapestry (400 gp).
Quarion Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Bellfounder uniform. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Quarion was raised in a hard working conservative environment. His childhood dream was to be a Glassblower, but he was a colossal failure. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Glassblower again; and expand his business
Ideals: Fighting, Optimist. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 68 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 3000 gp. Iolite (20 gp). Zircon (20 gp). Rhodochrosite (10 gp). Black pearl (600 gp). Citrine (20 gp). Black pearl (600 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting white shirt and pants. His auburn hair is thinning but still full. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Spice Merchant and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Philantrophist. Flaws: Secretive, Depressed. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 17)
Armor Class 12
Hit Points 92 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Black star sapphire (700 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Red spinel (120 gp). Jade (120 gp). Sardonyx (20 gp). Rose (20 gp). Banded agate (12 gp). Pink pearl (120 gp). Silver pearl (120 gp). Carnelian (20 gp). Jasper (20 gp). Hematite (12 gp). Onyx (20 gp). Azurite (12 gp). Tourmaline (120 gp). Moss agate (12 gp). Jasper (20 gp). Onyx (20 gp). Chalcedony (20 gp). Golden yellow topaz (300 gp). Malachite (12 gp). Rhodochrosite (12 gp). Red garnet (120 gp). Eye agate (12 gp). Black pearl (300 gp).
Berrian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. His hair is golden and very short. This brown eyed westerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Bonds: Attractive, In love, Military, Job. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 11000 sp. Jade (130 gp). Brown-green garnet (130 gp). Azurite (4 gp). Tourmaline (130 gp). Azurite (4 gp). Carnelian (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!