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NPC Generator

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Advanced [show]


Himo Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: Gifted from a young age, Himo studied abroad. He worked as a nervous Bounty Hunter and found it very stressful. He has achieved small success as a Bounty Hunter.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Ideals: Persistence, Gifted. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Himo Horineth, Male Elf Sorcerer 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 10 (+0)17 (+3)
Skills Athletics +5, Performance +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Fiery yellow corundum (1400 gp). Moss agate (6 gp). Blue quartz (6 gp). Alexandrite (200 gp). Rhodochrosite (6 gp). Obsidian (6 gp). Obsidian (6 gp). Moss agate (6 gp). Pink pearl (70 gp). Lapis lazuli (6 gp).


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. His blonde hair is styled in orderly dreadlocks. He has green eyes and a black hat with a tan feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Immeral was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism, Philantrophist. Bonds: Family. Occupation: Ruler

Voice: German accent

Attributes [hide]

Immeral Firahel, Male Elf Sorcerer 14
Medium (5'3") Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 75 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Athletics +7, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing white shirts, loose pants, and blazers most of the time. With bright black hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. When Naill reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Naill and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Naill Xiloscient, Male Elf Sorcerer 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Alexandrite (1500 gp). Tiger eye turquoise (5 gp). Aquamarine (1500 gp). Black pearl (1500 gp).


Social Check DCs


Nutae Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has the majority of his body covered in plate. With bright silver hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the west. Nutae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Forgetful. Bonds: Immigrant, Adventurer. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Nutae Xiloscient, Male Elf Sorcerer 12
Medium (5'5") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2000 gp. A roughly beaten golden orb (80 gp). An abacus with copper, silver and gold markers (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Mindartis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. His brown hair is lengthy. He has gleaming, smiling violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Born in the north to a Barrister, Mindartis learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Mindartis Wasanthi, Male Elf Sorcerer 6
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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