Koeth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his lance, and carries lances. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Just what you see.
Nim Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His black hair is knotted and matted. His hazel unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Family, Poor. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 36 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Aquamarine (300 gp). Deep blue spinel (300 gp). Red-brown spinel (160 gp). Blue sapphire (400 gp). Tiger eye turquoise (14 gp). Rhodochrosite (14 gp). White pearl (160 gp). Aquamarine (300 gp). Moss agate (14 gp). Violet garnet (300 gp). Jet (160 gp). Blue star sapphire (400 gp). Violet garnet (300 gp). Tiger eye turquoise (14 gp).
Azaki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He takes great joy in being the best Seamstress in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Expand his business; and he is content
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40000 cp. Onyx (30 gp). Blue sapphire (1500 gp). Golden yellow topaz (600 gp). Blue sapphire (1500 gp).
Soveliss Firahel, Male Elf [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp.
Uthemar Selevarun, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern man wears tattered old clothes. His blonde hair has been sun bleached extensively. His eyes are likewise brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Marshal profession.
History: Uthemar was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Mercenary soon after.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Blue quartz (5 gp). Carnelian (40 gp). Lapis lazuli (5 gp). Azurite (5 gp). Alexandrite (1200 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

