Arannis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny sapphire earrings on each ear.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Elves. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 40 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Amethyst (130 gp). Red-brown spinel (130 gp). White pearl (130 gp). Aquamarine (700 gp). Sard (30 gp). Onyx (30 gp). Red-brown spinel (130 gp). Alexandrite (700 gp). Pink pearl (130 gp). Golden yellow topaz (700 gp). Onyx (30 gp). Hematite (8 gp). Azurite (8 gp). Chrysoberyl (130 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.
Gennal Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His hair is cut close to his head. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Unemployed.
Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Job, Mentor, Criminal record. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Undercommon, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40 pp.
Halimath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man is generally well dressed albeit a few years behind the times. His hair is short and white. His green eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Halimath was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Terse, Hedonist. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 160 pp. Rock crystal (30 gp). Moss agate (8 gp). Deep blue spinel (1600 gp). Rock crystal (30 gp). Lapis lazuli (8 gp). 1 Minor magic item.
Beiro Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a yellow and white handkerchief worn on his right side. His blonde hair is braided into rings. His eyes are likewise brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Beiro was born with his mother's beautiful face. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 24 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Blue quartz (16 gp). Sardonyx (80 gp). Banded agate (16 gp). Red garnet (100 gp). Alexandrite (900 gp). Chrysoberyl (100 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Amber (100 gp). Tiger eye turquoise (16 gp). Black pearl (900 gp).
Theren Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of luck on his torso. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theren is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theren took refuge in the large cave and found the beat up greataxe and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom.
Ideals: Fighting, Joker, Justice. Flaws: Mundane. Bonds: Nature. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 19 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!

