Aust Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears a green broad hat and green clothes. His left hand appears badly burned and disfigured. His blonde hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 16)
Armor Class 14
Hit Points 60 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Violet garnet (200 gp). Obsidian (14 gp). Obsidian (14 gp). Azurite (14 gp). Obsidian (14 gp). Blue-white diamond (3000 gp). Red garnet (120 gp). Moss agate (14 gp). Violet garnet (200 gp). Rhodochrosite (14 gp). Zircon (70 gp). Moonstone (70 gp). Amethyst (120 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (1400 gp). Rich purple corundum (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Galinndan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his grey robe. His hair is red and very short. His violet eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Galinndan was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Elven people; and to be a sculptor again
Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Family, Job. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: Just what you see.
Galinndan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries longswords. He has done his best to style his black hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Galinndan was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Galinndan's father didn't care for him much, and the feeling was mutual. He struck the Fortune-teller job and began his own company from there.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to be a cook again
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 16)
Armor Class 11
Hit Points 10 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 8000 gp. Rich purple corundum (900 gp). Banded agate (9 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Chalcedony (30 gp). Freshwater pearl (9 gp). Amber (80 gp). Jet (80 gp). Bloodstone (30 gp).
Hadarai Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered quarterstaff and tarnished flail as well. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp. Iolite (40 gp). Blue sapphire (500 gp). Deep blue spinel (900 gp). Moss agate (5 gp).
Arannis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich southern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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