Ahvain Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Aquamarine (1400 gp). Alexandrite (1400 gp).
Soveliss Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears blue painted combat armor at almost all times. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Gifted, Fighting. Bonds: Attractive, Adventurer. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a tan small hat and tan clothes. His left leg appears badly burned and disfigured. His black hair, when down, is lengthy. His amber eyes peer out from beneath his small tan hat.
Personality: This man loves music and to teach people music more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up lance and armor he uses now. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Artistic. Bonds: Enemies, Rich, Nature, Family. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 49 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 3000 gp. Citrine (60 gp). Pink pearl (140 gp). Eye agate (16 gp). Azurite (16 gp). Jasper (60 gp). Azurite (16 gp). Rock crystal (60 gp). Chrysoprase (60 gp). Chrysoberyl (140 gp). Eye agate (16 gp). Rock crystal (60 gp).
Lamlis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered spear and tarnished falchion as well. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich northern family. He moved out south to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Rich, Adventurer. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. Violet garnet (700 gp). Blue star sapphire (600 gp).
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. His golden hair, when down, is lengthy. His hazel eyes dart from person to person.
Personality: Caeldrim is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
