Aramil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His long black hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 260 pp. Onyx (70 gp). Carnelian (70 gp). Rock crystal (70 gp). Freshwater pearl (10 gp). Bloodstone (70 gp). Violet garnet (600 gp).
Ivellios Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely green suit with blue socks and a vest with buckled shoes. He has no hair. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and he seems to be bored by most things
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic, Mundane. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 37 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is skeptical of what others tell him and is slow to trust.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Military. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 44 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Sardonyx (50 gp). Jet (130 gp). Red-brown spinel (130 gp). Deep blue spinel (1100 gp). Lapis lazuli (5 gp). Lapis lazuli (5 gp). Golden yellow topaz (1100 gp). Eye agate (5 gp). Jet (130 gp). Pink pearl (130 gp). Amethyst (130 gp). Red garnet (130 gp). Sard (50 gp). Jet (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hadarai Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Guard uniform. He sports a flattop hair cut. He wears a mask on his face.
Personality: Hadarai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Laborer, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Gifted. Bonds: Job, Nature, Mentor. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. Cloth of gold vestments (150 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Embroidered and bejeweled glove (1000 gp). Gold music box (1000 gp).
Riardon Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling brown eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Riardon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 5000 sp. Blue sapphire (600 gp). Sard (70 gp). Moss agate (6 gp). 1 Darkwood Buckler. 1 Full Plate. 1 Full Plate.
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