Caeldrim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, and he perpetually has his sickle ready. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: This man loves writing and to teach people writing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Caeldrim was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Artistic, Justice. Flaws: PTSD. Bonds: Family. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 sp. Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair, when down, is lengthy. His eyes are blue and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Erevan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Passionate. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Carrie Selevarun, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Carrie took refuge in the ruined castle and found the beat up flail and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and to unite with his brother
Flaws: Ugly, Impulsive. Bonds: Immigrant, Family, Nature. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple white robe with black stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Thervan was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Ploughman for hire.
Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Bonds: Immigrant, Family, Job, Enemies. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 39 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan, Auran, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the east. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He's attracted to the PC.
Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Sardonyx (30 gp). Banded agate (13 gp). Amethyst (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
