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NPC Generator

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Advanced [show]


Caeldrim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear white clothing when he does not wear armor. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast forest. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Passionate. Flaws: Fearful. Bonds: Nature, Has a crush, Adventurer. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Caeldrim Teinithra, Male Elf Sorcerer 11
Medium (5'0") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Deception +4, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 900 gp.


Social Check DCs


Tharivol Holimion, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He wears an entirely white suit with black socks and a vest with buckled shoes. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker, Fighting. Bonds: Attractive, Guardian, Nature. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Tharivol Holimion, Male Elf Sorcerer 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Aquan, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666665300

Possessions: 2000 gp. Solid gold idol (1100 gp).


Social Check DCs


Traki Berevan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a pastel cloak and cross-gartered violet stockings, and his gloved hand is found clutching a warhammer. His golden hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Traki Berevan, Male Elf Sorcerer 10
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Carnelian (50 gp). Peridot (50 gp). Star rose quartz (50 gp). Rock crystal (50 gp). Onyx (50 gp). Black opal (1600 gp). Violet garnet (1100 gp).


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a brown and grey handkerchief worn on his left side and is in decent physical shape. His silver hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Hadarai has worked very hard to control his curse. During his travels, Hadarai and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hadarai discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hadarai fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist. Flaws: Disease. Bonds: Family, Attractive, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Hadarai Siannodel, Male Elf Sorcerer 8
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 17 (+3)18 (+4)
Skills History +5, Intimidation +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1500 gp. Alexandrite (400 gp). Amethyst (80 gp). Moss agate (12 gp).


Social Check DCs


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His clothes are grease stained in places. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Calm and collected, he is a well trained Farmer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Naal Teinithra, Male Elf Sorcerer 7
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 30 pp. Jasper (60 gp). Sard (60 gp). Lapis lazuli (4 gp).


Social Check DCs

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