Aelar Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is lengthy and is close to two feet long. His green eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Rich, Slave, Criminal record. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Amethyst (70 gp). 1 Minor magic item.
Naill Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly shortbows and crossbows. His golden hair is singed and shortened. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to raise his children well; and an old rival family wants him found
Flaws: Ugly, Fearful. Bonds: Criminal record, Family, Mentor, Nature. Occupation: Courier
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30000 cp.
Efferil Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a whip. His hair is short and white. He has gleaming, smiling gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Disease, Insane. Bonds: Rich, Job, Criminal record. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 34 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Golden yellow topaz (1300 gp). Rhodochrosite (13 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. He is very pretty but has cold, dead eyes.
Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 26 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1800 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Sailor profession.
History: Gifted from a young age, Arannis studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.
Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 17 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1700 gp. Star rose quartz (70 gp). Lapis lazuli (6 gp). Violet garnet (200 gp). Peridot (70 gp). White opal (1000 gp). Aquamarine (200 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

