Carrie Floshem, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He keeps his blonde hair in a pixie cut. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. Through the years after Carrie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Carrie's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 sp.
Ivellios Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time and is in decent physical shape. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. Ivellios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 12)
Armor Class 15
Hit Points 25 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold dragon comb with red garnet eye (1300 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered longsword and tarnished greataxe as well. His hair is long and black with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Suhnae will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Suhnae was born with his father's beautiful face. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and revenge
Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 24 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 19 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Druidic, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 pp. Emerald (700 gp). Blue quartz (15 gp). Rose (60 gp). Jet (80 gp). Banded agate (15 gp). Red spinel (80 gp). Emerald (700 gp).
Naill Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is cut jaggedly and amateurishly. His half smiles and violet eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Sailor, but he was a colossal failure. He became a Fortune-teller soon after.
Motivation: To share knowledge with the world; and expand his business
Ideals: Logical. Bonds: Attractive, Religious, Rich, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 40000 cp. 1 Minor magic item.
Quarion Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tattered old clothes. His auburn hair is cut short. He has gleaming, smiling gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item.
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