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NPC Generator

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Advanced [show]


Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel leather gloves, a pastel jacket, and tight pants. He wears his silver hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: Adran is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Adran Arnuanna, Male Elf Sorcerer 10
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills History +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 110 pp. Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Hanali, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He has a long red beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Rich, Military. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Nutae Hanali, Male Elf Sorcerer 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 11 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)16 (+3) 17 (+3)9 (-1)
Skills Perception +7, Religion +7
Senses Passive Perception 17
Languages Common, Elven, Gnoll, Undercommon, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.


Social Check DCs


Immeral Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and tan tie. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Immeral will drive conversation. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Extrovert. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Immeral Amakiir, Male Elf Sorcerer 7
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Uthemar Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Disease, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Uthemar Koehlanna, Male Elf Sorcerer 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 28 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1000 gp. Citrine (20 gp). Rhodochrosite (6 gp). Obsidian (6 gp). Blue sapphire (600 gp). Lapis lazuli (6 gp). Onyx (20 gp). Bloodstone (20 gp). Tourmaline (160 gp). Golden pearl (160 gp). Deep blue spinel (400 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Naal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has moderate length blonde hair. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Naal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Naal was left his father's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: He would like to get married and retire; and he's attracted to the pc

Bonds: Military, Rich, Criminal record, Has a crush. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Naal Teinithra, Male Elf Sorcerer 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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