Caeldrim Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: The child of a Mason, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. Cursed with unlife at a very young age, Caeldrim has worked very hard to control his curse. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and wants his loneliness to end
Ideals: Opinionated. Flaws: Ugly, Lazy, Disease. Bonds: Nature. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp. Brass mug with jade inlays (500 gp).
Quarion Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is auburn and curly. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Persistence. Bonds: Attractive, Nature, Job. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp.
Enialis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in white turtlenecks beneath a violet coat with brown slacks, and a wedding ring on his left hand. His moppish chestnut hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Enialis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Fighting, Entrepeneur. Bonds: In love, Poor, Adventurer. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 27 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Celestial, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 gp. Rose (80 gp). Red spinel (120 gp). Chrysoprase (80 gp). Rose (80 gp). Sardonyx (80 gp). 1 Minor magic item.
Halimath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Halimath was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Selfish, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 gp. Red garnet (60 gp). Black opal (1000 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erevan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Barrister, marred by beers. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Erevan studied abroad. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Ugly, Selfish, Fearful. Bonds: Adventurer. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran, Ignan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2100 gp. Obsidian (7 gp). Rose (20 gp). Deep blue spinel (1100 gp). Rhodochrosite (7 gp). Eye agate (7 gp). Blue sapphire (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
