Halimath Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears professional attire. His white hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Detective, who enjoyed hunting, Halimath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 18 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 50 pp. Sardonyx (30 gp). Star rose quartz (30 gp). Brown-green garnet (40 gp). Tiger eye turquoise (15 gp).
Suhnae Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Immigrant. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal, Giant
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Athletic, Gifted, Entrepeneur, Persistence. Flaws: Selfish. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 160 pp. Large well-done wool tapestry (500 gp).
Aerdeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Aerdeth hails from a village terrorized by illithids. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To protect his home; and someone believes him a fraud
Flaws: Terse, Antagonistic. Bonds: Enemies, Nature, Guardian. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Chalcedony (80 gp). Freshwater pearl (5 gp). Carnelian (80 gp). Malachite (5 gp). Jet (70 gp). Black opal (1300 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Caeldrim Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 4 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. Lapis lazuli (13 gp). Black pearl (1200 gp). 1 Minor magic item.
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