Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing, and sports empty pouches on his belt. His black hair is greasy and uncared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Professionalism, Artistic. Flaws: Ugly, PTSD. Bonds: Enemies. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 3000 sp. Gold dragon comb with red garnet eye (300 gp). Black velvet mask with numerous citrines (150 gp). Solid gold idol (400 gp).
Aust Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears a black costume with the symbols of strength on his torso. His chestnut hair is still thick. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and a deep hatred of giants
Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp.
Nutae Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful brothel owner made him what he is. When Nutae reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk
Bonds: Attractive, Immigrant, Adventurer, Mentor, Military, Family. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Sardonyx (50 gp). Alexandrite (500 gp).
Rael Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear pastel clothing when he does not wear armor. His hair is cut close to his head. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He was granted druidic powers by his dying brother.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Disciplined, Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 40 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Jasper (30 gp). Rock crystal (30 gp). Malachite (5 gp). Violet garnet (700 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Onyx (30 gp). Red garnet (120 gp). Brown-green garnet (120 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Moss agate (5 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Aloro, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His tied-back hair is golden. His violet eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a necromancer, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is wracked by social anxiety
Flaws: Shy, Fearful, Insane. Bonds: Mentor, Criminal record. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
