Nutae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut jaggedly and amateurishly. His green unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Nutae was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Religious, Rich. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp.
Thamior Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He wears his blonde hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Laborer job and began his own company from there.
Motivation: He seems to be bored by most things; and nothing but the best is good enough for him
Ideals: Logical, Impeccable. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 47 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 6000 gp. Solid gold idol (700 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Efferil Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He has a small bristly mustache and wavy black hair. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels threatened by others
Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Rich, Job. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 19 (+4) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Halfling, Draconic
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Moss agate (5 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Eye agate (5 gp). Red spinel (80 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Caeldrim Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a robe, a symbol of strength around his neck, and a sword on his belt. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Fighting, Philantrophist. Bonds: Slave, Job, Rich. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 17)
Armor Class 13
Hit Points 82 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Black pearl (800 gp). Black pearl (800 gp). Pink pearl (50 gp). Golden yellow topaz (800 gp). Malachite (13 gp). Azurite (13 gp). Rich purple corundum (900 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Amber (50 gp).
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His eyes, though not visible through his cowl, are gray.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. He worked as a nervous Animal Trainer and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Entrepeneur, Disciplined. Bonds: Family, Adventurer, Job. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!