Dreali Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and black handkerchief worn on his right side. His chestnut hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Dreali studied abroad. Dreali liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Gifted, Logical, Entrepeneur. Bonds: Attractive, Nature, Rich. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Auran, Goblin
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 4000 gp.
Naill Firahel, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His chestnut hair is lengthy. His eyes are a pleasant violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Tailor, who enjoyed hunting, Naill was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Secretive, PTSD. Bonds: Nature. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Lapis lazuli (9 gp). Jet (110 gp). Chrysoprase (70 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Onyx (70 gp). Red-brown spinel (110 gp).
Hadarai Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Slave, Attractive, Nature. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 37 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Terran, Ignan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Sard (40 gp). Brown-green garnet (150 gp). Blue star sapphire (900 gp). Star ruby (900 gp). Iolite (40 gp). Aquamarine (600 gp). Red garnet (150 gp). Blue star sapphire (900 gp). Silver pearl (150 gp). Amber (150 gp). Obsidian (13 gp). Rhodochrosite (13 gp). Pink pearl (150 gp). Freshwater pearl (13 gp). Rhodochrosite (13 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of the sun god around his neck, and a axe on his belt. His auburn hair is lengthy. His thin eyebrows rest above his beady green eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 2 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Marshal. He has wavy blonde hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Marshal, Raer learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a gnolls raid, leaving Raer alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 5000 sp. Zircon (40 gp). Blue sapphire (1400 gp). Red spinel (60 gp).
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