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NPC Generator

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Advanced [show]


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple tan robe with grey stripes complete with hood, and he perpetually has his greatsword ready. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his amber eyes.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Naill Qualanthri, Male Elf Sorcerer 13
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 66 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 4000 gp. Aquamarine (600 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his auburn hair in a flapper bob. He has hazel eyes and a brown hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Uthemar studied abroad. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Depressed, Selfish. Bonds: Attractive, Criminal record. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Uthemar Casilltenirra, Male Elf Sorcerer 7
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Rock crystal (60 gp). Alexandrite (500 gp).


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Ideals: Impeccable. Bonds: Criminal record, Immigrant, Rich, Family. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Quarion Selevarun, Male Elf Sorcerer 8
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. Gold and topaz bottle stopper cork (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eiravel is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Justice, Optimist. Flaws: Terse. Bonds: Rich, Job. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Eiravel Floshem, Male Elf Sorcerer 10
Medium (4'8") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Enialis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear green pants and tee shirts. He is an epitome of beauty. He wears his chestnut hair down. His eyes are hazel and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Flaws: Insomniac, Hedonist, Racist. Bonds: Attractive, Poor. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Enialis Eathalena, Male Elf Sorcerer 11
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Rich purple corundum (1300 gp). Jasper (50 gp). Deep blue spinel (700 gp). Black star sapphire (1300 gp). Aquamarine (700 gp). Rhodochrosite (11 gp). Sard (50 gp). Iolite (50 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs

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