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NPC Generator

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Advanced [show]


Rael Nailo, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears brown leather gloves, a brown jacket, and tight pants and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length white hair. His ears are large.

Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Rael Nailo, Male Elf Sorcerer 7
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 300 gp. Alexandrite (1100 gp). Eye agate (14 gp). Deep blue spinel (1100 gp).


Social Check DCs


Nim Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears white cloth garments or leather armor. His chestnut hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Nim Sylvaranth, Male Elf Sorcerer 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Naal Raethran, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean brown cloak covering his clean studded leather. His hair is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naal. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Antagonistic, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Naal Raethran, Male Elf Sorcerer 11
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Pink pearl (160 gp). Silver pearl (160 gp). Iolite (40 gp). Deep blue spinel (1000 gp). Rock crystal (40 gp). Bloodstone (40 gp).


Social Check DCs


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports white clothing, slightly heavier than average wear. His hair is golden and curly. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the east. Arannis was born on a far western mountains where he grew up under the tutelage of his father, an expert Assassin. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, In love. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Arannis Berevan, Male Elf Sorcerer 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 19 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: Eye agate (10 gp). Chrysoprase (20 gp).


Social Check DCs


Aust Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, brown shirt, and black tie. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aust grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aust. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Professionalism. Bonds: Attractive, Nature, Criminal record, Guardian. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Aust Ilphelkiir, Male Elf Sorcerer 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 70 pp.


Social Check DCs

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