Aerdeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. This hazel eyed easterner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.
History: The child of a Spice Merchant, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He desires power and/or immortality.
Ideals: Professionalism. Bonds: Adventurer, Nature, Immigrant. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Adran Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.
History: Gifted from a young age, Adran studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He uses money and sex appeal to get what he needs; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His long white hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Quarion grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Shy, Selfish. Bonds: Rich, Adventurer, Immigrant. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Sard (60 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). Red garnet (150 gp).
Dayereth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His blonde hair is still thick. His eyes are hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Emotional, Fearful, Mundane. Bonds: Attractive, Criminal record. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Giant, Gnoll, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 4000 gp. Solid gold idol (600 gp).
Naill Aloro, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south his family was never financially stable. In his 12th year, his parents were killed by a goblins raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better trade route.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and meet up once more with his childhood friend
Bonds: Attractive, Enemies, Adventurer, Poor. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
