Quarion Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A 4'9" southern man, he wears a simple blue robe with grey stripes complete with hood. With a patchy brown beard and wild brown hair. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Bricklayer, who enjoyed hunting, Quarion was taken on many hunting expeditions. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Quarion's mother didn't care for him much, and the feeling was mutual. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he is content
Ideals: Passionate, Joker. Flaws: Antagonistic, Mundane. Bonds: Nature. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Undercommon, Ignan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Erevan Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a white deerstalker hat and white clothes. He is bald on top and has large auburn tufts of hair around his ears. He has brown eyes and a white hat with a black feather.
Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Spice Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 130 pp.
Halimath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt, and carries spears. His hair is long and auburn with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy, Mundane. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Alexandrite (1000 gp). Alexandrite (1000 gp). Black star sapphire (1000 gp). Chrysoberyl (90 gp). Rhodochrosite (16 gp).
Himo Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Himo was born on a far northern desert where he grew up under the tutelage of his mother, an expert Laborer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial, Goblin, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 gp. Sapphire pendant on gold chain (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Solid gold idol (500 gp).
Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple grey robe with tan stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His green eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Seamstress profession.
History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Flaws: Terse. Bonds: Job, Criminal record, Family. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 6 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1100 gp. Aquamarine (500 gp). Alexandrite (500 gp). White opal (1300 gp). Sard (50 gp). Carnelian (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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