Koeth Horineth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. He wears a colorful flower in his white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Koeth has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Sabotage a competitor; and to be a knight again
Flaws: Shy, Disease. Bonds: Attractive, Family, Adventurer, Job. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 19 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 210 pp. Star rose quartz (50 gp). Banded agate (16 gp). Golden pearl (110 gp). Moss agate (16 gp). Aquamarine (1600 gp). Smoky quartz (50 gp). Alexandrite (1600 gp).
Caeldrim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large tan jacket. His hair is blonde and very short. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has achieved small success as a Bricklayer.
Motivation: To clean up the streets; and expand his business
Ideals: Artistic, Gifted. Bonds: Attractive, Slave, Job, Guardian. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 35 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Moss agate (5 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). White pearl (90 gp). Moss agate (5 gp). Violet garnet (600 gp). Bloodstone (70 gp). Chrysoprase (70 gp). 1 Minor magic item.
Dreali Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Dreali was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Dreali abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan, Druidic, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 100 pp. Pink pearl (150 gp). Onyx (20 gp).
Aelar Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. He wears a wide-brimmed hat to cover his moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Engraver like his father before him.
Motivation: To be a Cartwright again.
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Golden yellow topaz (400 gp). Malachite (9 gp).
Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern man prefers to wear flannel. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Family, Nature. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. An abacus with copper, silver and gold markers (120 gp). Black velvet mask with numerous citrines (120 gp).
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